A downloadable project

Download NowName your own price

Thoughts on Downtime, particularly in regards to how different elements of design create different fictional outcomes.

StatusReleased
CategoryOther
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorWeywardWitch

Download

Download NowName your own price

Click download now to get access to the following files:

LftD - Downtime - Design Considerations.pdf 60 kB

Comments

Log in with itch.io to leave a comment.

(+2)

Witch has made a great survey of Downtime among various hacks, and considerations when changing it.

The bit about the push & pull between the fiction and mechanics for entanglements was my favorite part. I hadn’t thought about the usefulness of defined approaches to addressing entanglements before, though I still prefer open-ended ways to do so.

If you’re designed a game with downtime, or just want to improve your sessions this is well worth reading.